Traits

FAQ (Information Only)

Category: More Information

(coming Soon)

Miscellaneous Import Colouring (Information Only)

Category: Coat Colours

Mouth Colouring

Mouth areas consist of the teeth, gums and tongue. These should all be natural colours, unless stated in the markings otherwise. These do not have to be the same colourations as the parents.

[Example on left] The only time this does not look natural is when Shine marking is present in the pup's genetics, as it can create a 'glow' from inside its mouth and will never have any effect on the teeth or gums except cast a gradient.

Here are some premade colour palettes which you can choose from should you get stuck at any point:

[ Exmples here ]


Flesh and Paws:

 

(coming soon)


Eye Colourations

(coming soon)


Colouring lines

(coming soon)


Import Halo's

(coming soon)


Hood - Hod

Hood - Hod (Common)

Category: Markings

Hood is a marking which focus is over the head and neck, imitating natural like marking. This should only be a 'base' colour over this area to let other markings (if have any) create unique markings on top of hood. This markinng will always be spread from the tip of the nose down to the base of the neck. It should never be randomly placed over the area it is allowed in. 

[Examples]


Colourations and interactions with other markings:-

Hood can be either lighter or darker than the base coat, never a mixture even if you have dual tone or reversal.
You can also use the colour pallettes as below for this marking. 

[Palette of black ish-dark grey and also white-offwhite]

[Example on left] This marking can not be one side of the body alone, you will need other markings should you want the other side of the body to be different in their respective areas such as Merle, Tribal, Mask, Calico, etc.

[Examples on right] You can use Spectral to make the hood be another colour or brighter colour than what your base coat allows to make like various bird breeds.


Hood and Dual Tone

Colourations and interactions with other markings:-

If you decide to make Dual Tone affect Hood, you can create multiple variations of designs with hood, however they should still imitate natural like markings and not imitate any other markings within Mythika. Here are just a few marking ideas below. Ypi can also create gradient like markings.

[Examples]

Things to avoid:-

  • This does not create the marking to get a 'two sided' like face without harlequin or Chimera mutations being present. Only masked marking can lie on top of Hood and make this illusion.

Hood with Snowstorm

Snowstorm has a nulifying affect with hood, so should you have both hood and snowstorm in your pups geno, you must always only show Snowsstorm. With this combination, hood will only become a passable marking and should never appear on a Mythikan if these two conflicting markings are present.

Points - Pts

Points - Pts (Common)

Category: Markings

As the name of this marking suggests, it affects only the areas at the very tips or 'points' of each limb of a Mythikan. It will always start at the point of each limb and spread inwards into the body. Where you choose to place the marking within its marking range. The only must to this marking is that it should be natural looking and it should layer on top of every marking except Piebald and Calico..

The below image gives an example of how the marking should spread into the body,  with the red arrow showing the direction it should spread into the body.

[Example]


Colourations

Points have a specific colour range, even though you can use darker or lighter than the base coat, these colour pallettes are generated for you to use should you have any trouble picking colours, together with some colours which are more natural like.

[Examples for each coat colour plus a general one]


Bleeding and Blending

When it comes to blending the Points marking into the body, you can make it blend into the coat and then use the other markings surrounding it to 'cut away' and bleed into the Points marking. See below for some examples/

[Examples]


Marking Modifiers

Points does not get affected by marking modifiers such as Reversal, Dual Tone, Spectral and Shine. Void is the only one which cancels out this marking completely, but see this marking guide for how it works. 

If you have Snowstorm or Accents and do not wish to have points on your Mythikan, you can use this as a way to avoid not showing the marking on your Mythikan.

Sable - Sab

Sable - Sab (Common)

Category: Markings

Sable is a natural like marking which imitates the unique patterns which you can find on Huskies and should always use the colours provided in this guide dependant on which base coat your Mythikan has.

You can make the markings cover as much of the marking range as you wish, however this marking style still is fairly strict. It should not contain too many patterns over the body and remain simple but natural. This marking should not appear too much like Tribal nor Defier either. Here are some acceptable design ideas should you need them:-

[Examples]

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Base Coat Palettes

[Examples]

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Masked - Mas (Common)

Category: Markings

Masked is a marking which covers the face and the design is completely up to you and creates some uniqueness to the face. The only guide we have for this is to stick to natural like markings. It should not have any unnatural patterns which will be too closely related to Tribal. 

[Examples]

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Colourations and interactions with other markings:-

As mentioned above, this marking is gives you more freedom to add some unique characteristics to your Mythikan, however we do have a set colour palette for this marking. On top of this, you can always use darker or lighter than the base coat.

[Additional Colour Palette]

All marking modifiers does not affect Masked at all. 

Dual Tone - Duo

Dual Tone - Duo (Uncommon)

Category: Markings

Dual Tone is more of a modifier than a marking which affects either a marking or if a standalone marking, it will only affect the base coat colour. However, should you have markings, you can make this modifier affect bother the base coat and markings. As long as this marking is present in the pups geno, you can apply it to any and all markings should you wish. There are only restrictions with this marking if it states it within the other marking guides. 

You can either use darker or lighter with your gradients. The gradient mainly consists of linear or radial gradients, however you can mix and match. 

Below are some examples of Dual Tone affecting the base coat alone and also some with modifying the markings. 

[Examples]

Merle - Mrl

Merle - Mrl (Uncommon)

Category: Markings

Merle is a marking which is similar to piebald but it is darker than the base coat but imitates merle dog markings. This should only be one layer and Reversal, Dual Tone nor Spectral can affect this marking. This should create patchy like areas over the body, but should not completely cover the body entirely. Below you can find some examples of this marking. 

[Examples]

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Merle on Sphynx Builds

Whenever this marking appears on Sphynx builds, you have the option to make the marking appear more 'circular' than to be patchy like. 

Spectral - Spe

Spectral - Spe (Uncommon)

Category: Markings

Spectral is an unsual marking which allows you to make markings use all the colours on the spectral wheel, including ones outside of your base coat ranges, and you do not need any of Mythika's official alphas to have the more saturated colours. This marking does not affect the base coats at all and if this is the only marking within your puppies' geno, then it would not appear at all. However this marking can affect the paw pads, and tongues.

[Examples]

Snowstorm - Sno

Snowstorm - Sno (Uncommon)

Category: Markings

Snowstorm is a very specific marking and 'erases' all markings in the head / neck area of Mythikans and creates a gradient like marking with white 'spots' floating ontop of the gradient area. This will always start from the head as a base minimum and works it way down to the bottom of the neck. The head should be completely white and the gradient area should be on the neck area. Should you try to change this marking, admins can automatically request you to change it without looking over your design.

[Examples]

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Colourations and how it affects markings in the head and neck areas:-

Snowstorm uses a very specific colour pallette which you can select from dependant on what base coat colour you can use.

[Palette colours]

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Understanding Snowstorm Marking

Since Snowstorm is a very specific marking that if present in a geno, it will cancel out all markings which are based at the head area, the only exception will be Accents which would lie underneather snowstorm. Here is some tips for how to create the marking if you are struggling. On the left displays the direction the gradient will lay on the body, whilst on the right displays the minimum snowflake can show followed by how much you can 'stretch' out the gradient.

[Exampls]

 

Tabby - Tab

Tabby - Tab (Uncommon)

Category: Markings

There are different ways which you can make and this marking is labelled as uncommon rather than common due to its specifics to marking styles. You can only select one out of the listed styles below and if you do not fit the requirements of the styles, you will need to go with the Tabby Cat style by default. Each style works differently so be sure to read about each one carefully.

<hr>

Tabby Cat Style

This marking style imitates the natural swirl like markings which you can find on tabby cats. They should always have some structure over the body and ever appear as random lines over the body. 

Colouration and interactions with other markings:

Tabby will always be darker than the base coat and you can use the multiply affect over the body. 

[Examples]

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Spotted Skunk Style

If you have Marked, Accents and Tabby all in a puppies geno, you can achieve the spotted skunk look. 

[Examples]

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Aztec Tabby style

[Examples on left]With Aztec style, it does not create it's own marking but it creates a 'border' to a marking and must be the same colour of the marking you have selected to edge the marking with. 

[Examples on right] Only with spectral marking cna this appear as it's own marking colour.

Wilddog - Wdg

Wilddog - Wdg (Uncommon)

Category: Markings

Wilddog marking imitates the markings which cna be found on african wild dogs. 

Colouration and interactions with other markings:

darker than lighter colours

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Wilddog with Reversal marking

Ror marking

Aura - Aur

Aura - Aur (Rare)

Category: Markings

Aura creates multiple different marking styles, but the bottom line of this marking is it creates smokey like markings over the body.

Calico - Cal

Calico - Cal (Rare)

Category: Markings

Calico is extremely similar to piebald, but creates a 'sheet' of dark grey to black splodges over the body. There is a slight difference between them though, Calico has more area covered and is less random over the body and gives you a free use of Accents marking without requiring it in the pups geno. You can use the example colour palette below if you are struggling with colours, which you can use on any base coat. Defier is the only marking which can appear on calico, however it should follow the stripes under the calico marking to achieve a stripe like marking on the darker areas. Examples below. 

Defier - Def

Defier - Def (Rare)

Category: Markings

Defier is a marking which creates striped markings over the body and has different styles for you to select from. There are multiple styles which you can choose from and you can only pick one style.

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Tiger sttyle

Colourations and interactions with other markings:-

These markings will always be darker than the base coat You can use the multiply effect over the body.

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Piebald - Pie

Piebald - Pie (Rare)

Category: Markings

piebald creates a white 'sheet' over the body with random 'holes' or areas cut out to show the base coat and colours which reside under the body.

Shine - Shi (Rare)

Category: Markings

Lumin marks / iridescence

Crystal - Cry (Unique)

Category: Markings

glasswork effect

Malachite - Mal

Malachite - Mal (Unique)

Category: Markings

circles in circles

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